![]() We've noticed MUDRev isn't for everyone and we'll happily port your character(s) back to our original realm. Can you port my character(s) to the original realm?Ī. I played in the realm that got upgraded to MUDRev but I don't like it. No charge and no disruption to other players. We'll restore you from the previous cleanup. We got you! Character restores in extreme cases are no problem. Did MegaMUD send you on a wild goose chase and you died somewhere, lost all your gear and feel like rage quitting?Ī. Smugglers start with a DL-44 pistol (even if you choose to be a Cathar) Complete rework of all DBs (including maps) Takes place during the Old Republic era Our fourth realm - SWTORMUD - is still under development and not accessible at this time - just know it's on it's way! Screenshots coming to file libraries soon. No one plays here but we have it as an option for those nostalgic few Our third realm - MajorMUD Classic (Original unmodified MajorMUD (1994-2006)) * MegaMUD Path, Race and Class files are in the file libraries Requires you have related MegaMUD paths * All added content listed in the MUD menu Release Notes Map additions with hidden areas and secrets (New and old areas) Increased Lairs & Spawns (low visited areas being targeted) We're A LOT bigger than just MUD - but I am only here to talk about the MUD aspect in particular. ![]() Thanks to technology we've been able to kick things off again and we've been rebuilding whilst laying dormant since 2019. TQPS originally ran from 1995-2000 and was Melbourne's 3rd largest BBS (32 lines).
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